Andrew Cornell Robinson | Bio | Statement | Resumes | Bibliography
About the Artist
Andrew Cornell Robinson is an interdisciplinary artist and designer working in sculpture, ceramics, printmaking, and collaborative craft. He spends some of his time curating, teaching and writing about art, craft and culture. His work has been presented in New York City at Anna Kustera; Christopher Stout Gallery; Paul Sharpe Projects, Eyelevel BQE; in Chicago at the American Center for Design; in Connecticut at the Bruce Museum for the Ceramics Circle; in London with the United Kingdom Crafts Council, et al. He has received an Edward Albee Foundation fellowship; grants for an art, design and performance collaborative workshop at The New School; and a research grant from Parsons for his work exploring the nature of craft thinking across disciplines. He has worked as an artist and educator in Port au Prince, Haiti and in southern India.
He has a deep appreciation of craft, art and design having studied ceramics at the Glasgow School of Art and the Maryland Institute College of Art from which he received a BFA. He was awarded an MFA from the School of Visual Arts in sculpture.
Andrew has over eighteen years of experience working with some of the most prominent branding, advertising and design agencies in the industry where he specialized in building new and revitalizing existing brands, creating digital experiences, and developing multi-channel campaigns. He has worked with an array of clients representing the luxury, fashion, finance and entertainment industries. He is a member of the faculty at Parsons School of Design and he is the founder of the Arts + Crafts Research Studio, a studio and collaborative platform for interdisciplinary art, craft and design projects.
His New York accent comes out when he is in a hurry, and he is fluent in hand gestures and hearty laughter. When he is not teaching or collaborating with colleagues he can often be found in his workshop bent over a potter’s wheel.
About the Work
I remember something that happened when I was ten years old that was a revelation. I was in the fifth grade and a teacher gave me some paper and markers and told me to draw quietly at my desk. I drew from memory, the crucifix that hung over the door to my Sunday school room. I drew Jesus naked, and very bloody just like the story of the passion of Christ. Then I flipped over the paper, and I drew all the sexual positions I could remember from my mother’s copy of the Joy of Sex. I was proud of my drawing. I thought it was pretty good, so I taped it to the side of my desk and all hell broke loose. All the other kids in my class gathered around to look at it and ooh and awe, and giggle a bit. The teacher walked over to see what all the commotion was about, saw the drawing, immediately removed it, and tore it up. There were parent teacher conference meetings, visits with social workers, school psychologists, threats of calling in child services from the state, all sorts of hub-bub. Watching the alarm and hysterical responses of grown men and women, I realized that there was some kind of challenge there. That was really intriguing to me. I’ve often thought about the power of an image, a fascination with the notion that an image could create an emotional response, it could transgress a taboo and make people go crazy, that image making is idea making; that continues to fascinate me.
If I had to sum up a common theme in my work it would be that idea-laden images and artifacts provoke an emotional response. My works are mementos for the untold stories of people, places and events, which are erased from historical memory. I examine the ways in which dominant ideologies shape and distort our understanding of the world.
Using industrial design personae and other narrative strategies, I create works that explore revisionist histories through the production of art and craft objects. I employ an interdisciplinary approach to media and making; primarily creating ceramic sculptures and works on paper. I also use an array of media and methods including mixed media sculpture, painting, drawing, printmaking and performance.